A pistol can save your life in Cyberpunk 2077 by CD Projekt Red. Which pistols are the most important in the game?
In Cyberpunk 2077, the pistols aren’t small. But they get the job done and do it well. They may not be as flashy as most assault rifles. A lot of the pistols in the game are so strong that they can kill even the toughest enemies. In fact, V should only use pistols for close-range fights. There are a lot of pistols in this game, but the best ones are called “iconic.” These pistols will really help players get through Night City, especially on the many major and side quests they will have to complete in Cyberpunk 2077.
When there are too many guns to choose from, most people would think that pistols aren’t very useful, but that isn’t always the case. There are actually a lot of creative ways that players can use pistols to wipe out their enemies. It helps that the famous versions add something new to the game and let players hit their enemies with exact shots without missing a beat!
It’s a lot of fun to use weapons in Cyberpunk 2077 that can charge their shots. This kind of gun can do so much damage that it’s easy to take out most enemies with just one shot. It’s important to be accurate with these guns, but players who land these charged shots will feel incredibly satisfied as they watch an enemy die in an instant. One famous pistol that lets players fire these charged shots with little to no trouble is the Scorch.
This gun’s trait is pretty good. It refills the magazine with a charged shot round, so players can fire a hail of bullets at their enemies without having to reload too often. It also fires three guns at once with a charged shot, which could eliminate most enemies with just one hit.
But the steps you have to take to unlock this gun are pretty strange. GWENT: The Witcher Card Game and the Phantom Liberty update must both be owned by the player on GOG Galaxy.
People who want to test their shooting skills against other people at a range should try the side quest Shoot to Thrill. To be fair, getting first place isn’t that hard. Players should definitely work toward this goal if they want to use one of the best and most underrated tools in the game.
If a player is good at hitting enemies in the head, the Lexington x-MOD2 is a great pistol that they can use in battle to quickly eliminate waves of enemies. This well-known tool makes hits more powerful, which is obviously a good thing. That this gun’s scope can’t be taken off isn’t a big deal, unless players really don’t want any kind of sight on their pistol.
Death And Taxes
The gun in Death and Taxes is pretty special; it cuts bullets in half. This is meant to make it more likely to hit its target, which means that players will be able to count on this weapon more in mid-range gunfights where it can be hard to get the best aim.
This is Maiko’s weapon, and you can get it from her office in the Clouds. It’s still possible to find this weapon in Judy’s apartment after this quest is over and Maiko sends an email to her computer.
In Cyberpunk 2077, it’s pretty common to have weapons that set enemies on fire, but the Seraph gun has more than one use. Not only does each shot make it more likely that an enemy will catch fire, but it also does more damage to an enemy if they are already lit on fire.
This makes the Seraph a great Cyberpunk 2077 weapon for players who want to hurt their enemies even more while shooting them a lot. It’s not easy to get this gun, though, because players have to finish all of Sebastian Ibarra’s repair jobs in order to get this famous pistol.
The Apparition is a JKE-X2 Kenshin pistol that has been changed. It seems to be a common choice among Arasaka agents, which makes sense. The gun keeps an eye on its owner’s health. As the user’s health drops, the gun’s critical chance, fire rate, reload speed, and damage all go up. There is also a charged shot on the gun that does twice as much damage.
During the “War Pigs” side job, you can get the Apparition. People who follow the Corpo lifepath can get it. It’s one of the few things that can only be obtained by people who follow a certain lifepath. People were really excited about this system, but it didn’t really pay off all that well. Still, it’s great that CD Projekt Red made the effort to give players different benefits with each lifepath, even if the changes were small.
Archangel is a well-known power weapon. The gun’s bullets can hit things and bounce back, like all power weapons. The Archangel makes electrical damage, critical damage, shock chance, and headshot damage multiplyer stronger while lowering recoil.
After the “A Like Supreme” side quest is over, Kerry gives the weapon to the player.
The Chaos famous pistol is another form of the JKE-X2 Kenshin pistol that has been changed. The affects of this gun are strong, but not very stable. They are also very different from other guns. As soon as the user reloads the gun, the gun’s perks and status effects are applied randomly. Critical chance, chemical damage, poison chance, and headshot damage increase are some of the effects that are included. The gun can also fire a charged shot.
Getting Chaos is possible during the task “The Pickup.” If players get angry during the deal and choose to take out the Maelstrom instead of working with them, it can be stolen from Royce.
The M-10AF Lexington pistol has been changed to make the Dying Night pistol. This famous pistol increases headshot damage by 50% and cuts reload time by a large amount. The gun’s shots will also bounce off of things, giving you more chances to hit your enemies.
To get the Dying Night pistol as a prize, the player must pick up a gun from the 2nd Amendment shop as part of the “The Gun” side job.
A tweaked form of the HJKE-11 Yukimura is used by Genjiroh as its main pistol. This gun gives its owner four more rounds per shot. It makes the gun bigger and the bullet faster, and its smart features let users shoot at up to six targets at once. Extra critical damage, electricity damage, shock damage, and a damage increase for headshots are some of the other benefits.
“Play it Safe” is where you can find the gun. Before you get to the second shooter, it’s hidden behind a closed door. To open the door, you need a code, which is 2906. It is also possible to hack the door open for people with a Technical Ability of 11.
The well-known Kongou pistol is a strong tool. Space Bar Clicker players can bounce their shots off of objects with this gun, even if they don’t have the necessary Cyberware update. In addition, the gun has less recoil and can shoot faster. The clip is smaller than those of some other guns.
Within “The Heist” major quest, the Kongou can be found in Yorinobu’s apartment. The fact that it’s on Yorinobu’s desk makes it seem like the weapon is his.
La Chingona Dorada
The Nue pistol has been changed to make the La Chingona Dorada. Jeanette used to own this gun. The pistol’s design seems to come from a mix of Japanese technology and the style of the Valentino gang. The bullets from the gun can bounce off of things. It cuts down on the time it takes to restart and adds an extra mod spot. On top of that, it makes it more likely for the person to stun and burn.
After finishing the “Heroes” side quest, you can get La Chingona Dorada. Fans didn’t spend much time with this character, but they still love him because of his charisma, so the weapon on the giving table is a nice way to remember him.
The Lizzie is a famous tech pistol that is a changed form of the Omaha pistol. It says in the game’s official description that “the gun looks like a toy but it sure doesn’t shoot like one.” That’s not true at all.
Lizzie shoots four bullets with each shot, which does more damage. If the gun is fully charged, though, it shoots five shots instead. Each cartridge holds 10 shots. You can find the gun in Lizzie’s bar’s basement.
Malorian Arms 3516
Malorian Arms 3516 is a well-known power weapon. The Malorian Arms 3516 is officially a gun, but it can also be thought of as a tech weapon. Like other tech guns, the shots will go through walls when you aim down the sights. The gun does a lot of heat damage and headshots do more harm.
Johnny Silverhand used to own the Malorian Arms 3516. The “Chippin’ In” side job lets you get it, and it’s one of the coolest pistols in Cyberpunk 2077 that fans can check out if they like the Johnny parts.
Plan B is a famous power weapon that is a changed version of the Liberty pistol. Because the gun is so powerful, its bullets can bounce off of things. It will also make physical damage, critical chance, blood chance, and damage from headshots worse. People who use the gun will have to pay a Eurodollar for every shot, which is a pretty big problem.
People used to own Plan B, and you can take it from his body in the scrapyard after the “Playing for Time” task.
The Pride’s most famous power weapon is a Liberty pistol that has been changed. It makes the person who has it deal more physical damage, critical hits, bleeding, and headshots. The gun’s shots can also hit things and do more damage that way. Along with those, the tool has a small chance to stun.
Getting pride is possible in the last task of the game, which is called “Knockin’ on Heaven’s Door.”
The most interesting thing about Skippy is that it talks to its owner, making it the most famous smart weapon in the game. The artificial intelligence in the weapon is to blame for this. Skippy will sometimes talk about V’s activities and sometimes talk about them on its own.
Skippy changes based on how good the person is. The gun will get stronger as the player gets stronger. The “Machine Gun” side job is where you can get it.